Fantasy Style


Area Theme.

Day Time version of the Moors level. Used in Isabel’s Musical Dream.


Area Theme.

Night Time equivalent. Used in Isabel’s Musical Dream.


Cutscene Music.

Contemporary Style


Desert Level

A bouncy track that combines metal/rock with elements of typical desert level music (tabla, good groove, hazy textures).


Animation. Ethereal and Wispy.

Music for an animation project. It is meant to depict a lily pad floating through a mangrove with an abstract, heavily stylized flair to it.

Horror


Main Menu Theme. Horror

Main Menu Music for Slow Drip. Off-putting due to the use of dissonance and slight detuning.


Ambient

Plays on the last day of the game. Noticeable enough to build up tension, but unobtrusive so as to not be immersion-breaking


Cutscene Score

Cutscene where a hospital patient gets murdered by the game’s antagonistic nurse.