Fantasy Style
Area Theme.
Day Time version of the Moors level. Used in Isabel’s Musical Dream.
Area Theme.
Night Time equivalent. Used in Isabel’s Musical Dream.
Cutscene Music.
Contemporary Style
Desert Level
A bouncy track that combines metal/rock with elements of typical desert level music (tabla, good groove, hazy textures).
Animation. Ethereal and Wispy.
Music for an animation project. It is meant to depict a lily pad floating through a mangrove with an abstract, heavily stylized flair to it.
Horror
Main Menu Theme. Horror
Main Menu Music for Slow Drip. Off-putting due to the use of dissonance and slight detuning.
Ambient
Plays on the last day of the game. Noticeable enough to build up tension, but unobtrusive so as to not be immersion-breaking
Cutscene Score
Cutscene where a hospital patient gets murdered by the game’s antagonistic nurse.